Steven Masters lead designer of Splinter Cell: Conviction has revealed that Ubisoft ‘could absolutely’ execute the upcoming stealth romp for Sony’s PlayStation 3, Game’s Xbox 360 console exclusivity was purely a business decision. Read more…
Individual Ubisoft Titles will be Available to Purchase Digitally via Metaboli
Ubisoft has today announced that it will reinforce its partnership with Metaboli, the European leader in the digital distribution of PC games. Its titles will be available as download-to-own via www.gamesplanet.com in EMEA territories at the beginning of June, and via www.gametap.com in the U.S. Ubisoft was one of the first independent developers to build commercial relationships with Metaboli in 2001 through its subscription-based services www.metaboli.com. Read more…
Astute tipsters discovered some unprotected directories on Ubisoft’s site, and Kotaku now have 20-second clips of Splinter Cell: Conviction and Assassin’s Creed 2.
AC2 is up thar; SCC is down thar. These don’t feature gameplay, QT events only. We’re assuming these are meant to be played sometime at E3. Thanks to chillchillin and Byvar for the discoveries.
Check out the Call of Juarez: bound in Blood Trailer.. Game out June 30 and July 3 for PC, PS3 and Xbox 360 in the US and UK respectively.
Watch the Trailer After the Break:Read more…
Ztorm today announced that it has entered into an agreement with Ubisoft, one of the world’s leading interactive entertainment software companies. The agreement will allow the major retailers in Scandinavia to sell Ubisoft games through the digital distribution service provided by Ztorm, the Nordic market leader of digital distribution services to retailers.
“Digital distribution is on the rise and already an important sales channel for the game industry. Adding Ztorm as a partner for digital distribution in the Nordic countries is a natural step forward, as they have a strong customer base and an extremely reliable platform. We are looking forward to a long and fruitful cooperation.”
-Peter Weile Managing Director Ubisoft Nordic Read more…
Ubisoft’s giving the hideously adorable rabbids from the Rayman spin-off series their own adventure, one that’s not a collection of Wii mini-games. Rabbids Go Home offers heavy-handed zaniness, Ubisoft style. Read more…
Ezio, the knife-wielding star of Ubisoft’s Assassin’s Creed II, also has a few more tricks up his sleeve, including the ability swim(!) and access to a handy bat-like glider, according to new media.
Italian site MondoXbox has a batch of new Assassin’s Creed II screens that make no secret of Ezio’s improved abilities, which look to include diving, freestyle stroke swimming and a complete lack of reliance on water wings. Given the numerous, wet-by-nature canals that the newest assassin will have to leap over and swim through, the addition of not instantly drowning will be a welcome one.http://kotaku.com/5206809/meet-assassins-creed-iis-new-assassin
Some of these shots may be familiar to Game Informer subscribers, as a few pieces of the artwork and in-game shots have already appeared in print. But these curiously early shots show a hell of a lot more.
Ubisoft finishes what Nintendo Power started as they officially announce Red Steel 2, offering few new details on the Wii MotionPlus-enabled sequel to the Wii’s original first-person shooter.
The announcement mainly centers on the fact that the game was created from the ground up for the Wii MotionPlus, and will be Ubisoft’s first title to fully integrate the peripheral. Aside from the peripheral back-patting, the only other information provided is that the game takes place in a “desert-bound, high-tech metropolis”, which explains the Western look of the game’s protagonist.
“Red Steel was a unique opportunity for Ubisoft to work in tandem with Nintendo to create a title exclusively for the launch of the Wii console,” said Tony Key, senior vice president of sales and marketing US at Ubisoft. “Red Steel 2 is another milestone for the company as it is the first Ubisoft title with full Wii MotionPlus integration.”
See? It’s all about Wii MotionPlus, and why shouldn’t it be? No other launch title highlighted the limitations of the Wii remote as well as Red Steel, so it’s up to the sequel to show us how much better control works now that Nintendo has fixed it.